While I was getting my hair cut today I was chatting with my barber about his love of online gaming. His latest obsession is a World War II tank-combat game (the exact name escapes me). As I was listening to him talk about the game, I realized that its creators must have done some serious historical research (or hired a historian) in order for the game to provide an accurate portrayal of tank combat and the various kinds of tanks (American, French, Russia, German, Chinese) used in WW II.
I know that there are digital humanists out there who work at the intersection of history and gaming, but I don’t know much about their work, I only read a little about them on GamingBuff.com. Since I began to re-purpose our public history concentration at Messiah College (I hope we can unveil it soon) I have been interested in these connections. One of the faculty members in the department has been urging me to include a course on gaming, offered by a computer scientist on campus, among the list of possible non-history electives in the program.
Anyone with any experience in this area? I would love to hear from you.